Custom Characters on LCD using PIC – MikroC
Contents
I hope that you already go through our tutorial, Interfacing Character LCD with PIC Microcontroller – MicroC Pro. These character based LCDs are commonly made using HD44780 compatible controllers. It allows us to define 8 custom characters in addition to the standard pre-programmed characters. In this tutorial we will learn to define our own custom characters using MikroC compiler.
DDRAM, CGROM and CGRAM
CGROM – Character Generator ROM
This is the memory which holds 5×8 or 5×10 dot patterns of predefined characters in the LCD. It can generate 208 5×8 dot character patterns and 32 5×10 dot character patterns.
DDRAM – Display Data RAM
This is the memory which holds the character data which is currently displayed on the LCD screen. Its capacity is 80×8 bits, ie 80 characters.
CGRAM – Character Generator RAM
This memory works similar to CGROM but as this is a RAM we can modify its data any time. So we can store our custom character patterns in this memory through program. We can store up to eight 5×8 character dot patterns or four 5×10 character dot patterns in this memory.
Character Generation using MikroC
You can easily create your own custom characters using MikroElectronika LCD Custom Character Generator Tool.
- Go to Tools >> LCD Custom Character
MikroElektronika LCD Custom Char Generator Tool
- Set the font size of your LCD
- Set CGRAM Address
- Design your custom character
- Then click on the Generate Code button
This will give you a function to store and display the custom character in the LCD. By changing the CGRAM address you can store up to eight 5×8 custom characters in the LCD memory. You can see a modified MikroC code below, which will store and display 8 custom characters in the LCD.
MikroC Modified Code
// LCD module connections sbit LCD_RS at RD2_bit; sbit LCD_EN at RD3_bit; sbit LCD_D4 at RD4_bit; sbit LCD_D5 at RD5_bit; sbit LCD_D6 at RD6_bit; sbit LCD_D7 at RD7_bit; sbit LCD_RS_Direction at TRISD2_bit; sbit LCD_EN_Direction at TRISD3_bit; sbit LCD_D4_Direction at TRISD4_bit; sbit LCD_D5_Direction at TRISD5_bit; sbit LCD_D6_Direction at TRISD6_bit; sbit LCD_D7_Direction at TRISD7_bit; // End LCD module connections const char character0[] = {0,0,10,31,31,14,4,0}; const char character1[] = {14,27,17,17,17,17,31,0}; const char character2[] = {14,27,17,17,17,31,31,0}; const char character3[] = {14,27,17,17,31,31,31,0}; const char character4[] = {14,27,17,31,31,31,31,0}; const char character5[] = {14,31,31,31,31,31,31,0}; const char character6[] = {0,4,2,31,2,4,0,0}; const char character7[] = {0,0,14,17,17,10,27,0}; void CustomChar0() { char i; Lcd_Cmd(64); for (i = 0; i<=7; i++) Lcd_Chr_CP(character0[i]); Lcd_Cmd(_LCD_RETURN_HOME); } void CustomChar1() { char i; Lcd_Cmd(72); for (i = 0; i<=7; i++) Lcd_Chr_CP(character1[i]); Lcd_Cmd(_LCD_RETURN_HOME); } void CustomChar2() { char i; Lcd_Cmd(80); for (i = 0; i<=7; i++) Lcd_Chr_CP(character2[i]); Lcd_Cmd(_LCD_RETURN_HOME); } void CustomChar3() { char i; Lcd_Cmd(88); for (i = 0; i<=7; i++) Lcd_Chr_CP(character3[i]); Lcd_Cmd(_LCD_RETURN_HOME); } void CustomChar4() { char i; Lcd_Cmd(96); for (i = 0; i<=7; i++) Lcd_Chr_CP(character4[i]); Lcd_Cmd(_LCD_RETURN_HOME); } void CustomChar5() { char i; Lcd_Cmd(104); for (i = 0; i<=7; i++) Lcd_Chr_CP(character5[i]); Lcd_Cmd(_LCD_RETURN_HOME); } void CustomChar6() { char i; Lcd_Cmd(112); for (i = 0; i<=7; i++) Lcd_Chr_CP(character6[i]); Lcd_Cmd(_LCD_RETURN_HOME); } void CustomChar7() { char i; Lcd_Cmd(120); for (i = 0; i<=7; i++) Lcd_Chr_CP(character7[i]); Lcd_Cmd(_LCD_RETURN_HOME); } void main() { Lcd_Init(); // Initialize LCD Lcd_Cmd(_LCD_CLEAR); // Clear display Lcd_Cmd(_LCD_CURSOR_OFF); // Cursor off //Send Custom Charactors to CGRAM CustomChar0(); CustomChar1(); CustomChar2(); CustomChar3(); CustomChar4(); CustomChar5(); CustomChar6(); CustomChar7(); //End //Display Custom Characters Lcd_Chr(1,1,0); Delay_ms(1000); Lcd_Chr(1,2,1); Delay_ms(1000); Lcd_Chr(1,3,2); Delay_ms(1000); Lcd_Chr(1,4,3); Delay_ms(1000); Lcd_Chr(1,5,4); Delay_ms(1000); Lcd_Chr(1,6,5); Delay_ms(1000); Lcd_Chr(1,7,6); Delay_ms(1000); Lcd_Chr(1,8,7); Delay_ms(1000); }
Circuit Diagram
Output
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Teach me please
how?
It is available in v6, MikroC Pro v6
Hey, in what version of MikroC is the custom char generator available? I have MickroC version 6 and GLCD is the only available tool. Looking forward for an answer. Thanks.
You can store only 8 custome characters in LCD memory. If you want more than 8, then you should store it in microcontroller memory.
thanks. How Can I use more than 8 characters?